The source code for the second sample game from the book, Ship Attack! is now up. It’s a 2D side-scroller for iOS devices that’s written in Objective-C using cocos2d. As with the source code for the tower defense game, there is a chapter in the book that provides insight into the code provided.
I’ve posted the source code for __Defense, a futuristic tower defense game written in C# for XNA/MonoGame. The code for this game is covered in Chapter 14 of the book, but I decided to post it in advance so people can check it out!
Welcome to the site for Game Programming Algorithms and Techniques!
As we get closer to the (tentative) Q1 2014 release, you’ll see more and more content filling in this site. The goal is that when the book is released, there will be an active community that can discuss topics related to those in the book.
As you can see, there still is some work to be done, but the site had to start somewhere.